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collierider12

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A member registered Dec 02, 2016

Recent community posts

No worries, can't wait to see what you cook up with this game

Played the new game and i say it has potential. I did notice a few things though (I know it's in Alpha phase at this point but better safe than sorry, right?)

1. In first person view, if you look all the way down, you clip through your own body.

2. I assume the second keycard not having a spawn is intentional, like the end of a demo, but I'll still put it here just in case.

3. I would definitely add a roaming mode for the SCP's, so they don't just stand around after you walk a certain distance from them.

4. Certain camera angles will get blocked by walls depending on where you are caught, such as nearby corners.

Other than that, i think You have a good base idea going on for the future. I also hope you add the ability to speed up through Sex scenes via clicking or pressing spacebar or something.

So when you titled this "the last update" is that to imply you're done working on this game?

are you sure that's the last one you need? Can you upload a Pic of your indigo scene gallery?

It's really simple to get both, actually. the first one you get by getting caught in any room by green. While the second one is triggered by specifically getting caught in the staff room (the room directly to the right of the office.)

You activate green by ignoring the lever that occasionally flips up. Then just look away from green and she'll eventually capture you. (Just make sure she's actually following you first.)

so basically, starting from the office you head into the showroom (where the three droids are displayed.) Head left and you'll enter that short hallway in between the showroom and Indigo's room. Turn around and you'll see a panel next to the door. You'll need to have the repair task as one of your chores, and you MAY also need a variant that has the light blinking on the panel to get the scene, though i'm not sure if the second part is actually necessary.

You need to find gloves and a drill. Then, head to Indigo's area. After you enter the room between the showcase room and Indigo's lab, turn around and you'll see a panel next to the door. Fix it to complete the job, OR fail it and get a scene.

When you get the job to fix the panel outside of Indigo's room, fail it by simply hitting anywhere but the green area. An alarm will sound and you'll get the scene. 

Copying and pasting from another comment i made, hope this helps:

There's basically three things you need to do to survive.

1. (and most important) Keep an eye on the panel in front of the doll in the laboratory, in the room in front of you from the office, take a left and you'll see a panel glowing either green, yellow or red. Make sure to keep that panel from going red by just interacting with it.

2. When the circuit breaker flips, you have to run to the IT office to flip it back up. Implying you're coming from the showroom (Room in front of the office.) head out the back left door and then follow the hallway until you reach the room just after the locked love room. the switch will be in between all of the servers, and just across from where the MQ Blue startup computer is.

3. Speaking of the MQ, It's basically the same, however, when the MQ Startup begins, run to your office and grab one of the flashdrive that's to the right of your computer screens, Then, Run back to the IT office and insert the drive into the MQ screen that has the skull on it.

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I figured it out and it's a pretty tight squeeze but you can manage it. You need to head to top right for the green sphere, stalling as little as possible. Then, if you have the space, drop down to the middle (alternatively, if you don't have the space, you can attempt to jump over the shadow and drop down to the lower level) and head right again for the yellow sphere and drop down as soon as the shadow approach so it doesn't cut through the level and catch you. The head all the way to the left and grab the purple sphere. After that, just get caught and you win.

I believe you need to get caught in the staff room with green to unlock that one, will check when i get home.

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Copying and pasting from another comment i made, hope this helps:

There's basically three things you need to do to survive.


1. (and most important) Keep an eye on the panel in front of the doll in the laboratory, in the room in front of you from the office, take a left and you'll see a panel glowing either green, yellow or red. Make sure to keep that panel from going red by just interacting with it.


2. When the circuit breaker flips, you have to run to the IT office to flip it back up. Implying you're coming from the showroom (Room in front of the office.) head out the back left door and then follow the hallway until you reach the room just after the locked love room. the switch will be in between all of the servers, and just across from where the MQ Blue startup computer is.


3. Speaking of the MQ, It's basically the same, however, when the MQ Startup begins, run to your office and grab one of the flashdrive that's to the right of your computer screens, Then, Run back to the IT office and insert the drive into the MQ screen that has the skull on it.

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Copying and pasting from another comment i made, hope this helps:

There's basically three things you need to do to survive.


1. (and most important) Keep an eye on the panel in front of the doll in the laboratory, in the room in front of you from the office, take a left and you'll see a panel glowing either green, yellow or red. Make sure to keep that panel from going red by just interacting with it.


2. When the circuit breaker flips, you have to run to the IT office to flip it back up. Implying you're coming from the showroom (Room in front of the office.) head out the back left door and then follow the hallway until you reach the room just after the locked love room. the switch will be in between all of the servers, and just across from where the MQ Blue startup computer is.


3. Speaking of the MQ, It's basically the same, however, when the MQ Startup begins, run to your office and grab one of the flashdrive that's to the right of your computer screens, Then, Run back to the IT office and insert the drive into the MQ screen that has the skull on it.

Got all the unlockables in the recent version, and played the game quite a bit. I think it has a lot of potential and can't wait to see it built upon!

Only thing i would add QOL wise is the ability to choose what position the MQ's are in when you hit max love rank with them.

Got it, i didnt even notice the dominatrix in the room, wasnt sure where that one camera was pointing, lol. thanks for the help!

only other thing i'd like to know is what candy is used for.

thanks! Glad someone answered!

chica's mating press is broken for me, she just stands there and the room basically locks, so you cant leave forcing a restart.

Anyone know which two scenes i'm missing?

There's basically three things you need to do to survive.

1. (and most important) Keep an eye on the panel in front of the doll in the laboratory, in the room in front of you from the office, take a left and you'll see a panel glowing either green, yellow or red. Make sure to keep that panel from going red by just interacting with it.

2. When the circuit breaker flips, you have to run to the it office to flip it back up. Implying you're coming from the showroom (Room in front of the office.) head out the back left door and then follow the hallway until you reach the room just before the locked love room. the switch will be in between all of the servers, and just across from where the MQ Blue startup computer is.

3. Speaking of the MQ, It's basically the same, however, when the MQ Startup begins, run to your office and grab one of the flashdrive that's to the right of your computer screens, Then, Run back to the IT office and insert the drive into the MQ screen that has the skull on it.

Hope that helps!

Is your character supposed to just fall over when they're caught? I don't see any scenes in this game.

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played the game, and i think it holds a LOT of potential. However, a few things, 

1. the parkour system doesn't really seem to offer a lot of gameplay value, maybe if there were certain enemies that you had to hop over cover to avoid their attacks? But right now, it seems pretty underutilized.

2. The flash to vacuum delay is VERY long. I feel like the animation should be able to be cut off so that you can start vacuuming faster.

3. I'm not sure where the 18 coins are, i find the 5 coins in the toilet but i didn't see any coins anywhere else.

4. Maybe offer more poses for finding coins? Give them more purpose as well.

5. there should be the ability to skip the tutorial entirely.

6. Also, I feel animation resets should be a button instead of automatic.

other than that, i like the general gameplay idea and the reward system, just needs a few tweaks here and there to the formula!

The concept is good in theory, but the execution is pretty flawed. the attack system's hitbox is either off or just doesn't work, cause anytime i used it, it just alerted the enemies. Also, sometimes the jump to fall through mechanic didn't respond. I know this was only made in 9 days so I'm not expecting perfection, naturally, but just pointing out stuff i noticed. Hope you'll refine the idea and continue to work on it (same with your bunny breeding game)

It's a good premise, though i wish there was a risk v. reward system where you could choose more powerful distractions to guarantee Chica moves back, but it uses more power. 

Can i recommend increasing the amount that later girls generate. I would rather not spend minutes having my phone on idle waiting to unlock 1-3 levels at a time.

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Start the hiding minigame with Bonnie and hide in the office by closing both doors. When she confronts you, refuse to open up the office doors both times. Fexa will come from a vent from behind you and start the scene.

If i may make a suggestion, please add a prestiege function. I wouldnt mind restarting if it meant i would get bigger points in the long run.

Definitely a project worth keeping an eye on!

If there's  three things I'd like, it's to have an upgrade to disable mines without using an item, and then also take the mines as an additional salvage item.

2. A faster stamina regen upgrade.

3. When Mal0 is at her highest level of aggression, I'd really like if you could flash the flashlight in her eyes, making her cover them and stand in place for a few seconds. Just to help on harder difficulties/When you flip the switch.

Other than that, great title so far.

Game's pretty good so far, i know it's also unfinished and a bit rushed, but these are just some of the bugs i found while playing:

1. When i got to windswept isle, the bunnies all ran out of the village onto the docks, not sure if that was intentional or not.

2. getting back from windswept isles caused the tutorial to restart.

3. Not sure if intentional but it didn't seem like carrots were growing back.

4. My game crashed after i came in a bunny who may have already been pregnant.

There's only two small QOL things I'd add:

1. Move the framerate, because it got in the way of the tutorial text.

2. Maybe add a free camera to the sex scenes so you can look at any angle you like.


other than that, i cant wait to see if you do more with this game!

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Is there only three scenes in the game? only asking cause i got the blowjob, hang off the side of the ledge, and what i can assume is a handjob scene? Not really sure if there's more since i cant get past them since they block both ways out.

Edit: Nvm, found out there was an alternate route in the vents i missed, lol

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Game doesnt seem to work on my end. I can't move and the enemies dont attack either.

EDIT: got it to work, you have to hold down left click and then select the girl first.

Titjob on hard mode is glitched. When i get to about 5 out of the 7 rounds, it glitches to round ten and i immediately lose.

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halls of the pale widow I think is the game you're referring to. Highly recommend to anyone interested.

any idea what the "true reset" button is for?

Np! Excited to see future content!

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Heyo again! Played through the latest version and i think it's shaping up well! That being said however, there were a fair few bugs i encountered.

1. Vulpey and Securihoe's scene have no sound.

2. The male character didn't move on the second phase of FT Buckey's animation.

3. Chickey  doesn't appear to have a sound when she's in the vents and also doesn't pop out like Conney does. (EDIT: so apparently Chickey DOES stand in the office, but not on night 1 for some reason.)

4. Speaking of Conney, i've noticed that when Chickey is in the same vent as her, Conney gets stuck on the "exiting" phase of the vent for a while.

5. The PC is consenting option switches to the "ON" setting when you change the animations. So he'll always appear indifferent, even if you have the option turned off.

now for Qol stuff,

1. There's no exit button for the night select screen, so you either have to exit the game or play through an entire night to get back to the main menu.

2. The close camera option should be a click as well IMO, since all of the other buttons are.


And that about does it for my finds, keep in mind i only played the first night so far and haven't tested custom night or the 2nd night, but i really like the new designs and the new animation viewer. Really hoping to see a cum/finish animation added to the selection in the future! until the next update!

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Wait, did you find a lewd scene in the game? I took a nap and afterwords it said the game was done.

Edit: nvm, i found it. You just have to walk around without going back to the security office for a bit.