A really interesting mix of artistic genres! The world feels massive, imposing, and weird, compared to the more cheery and silly (in a good way) artstyle of the characters. Speaking of which, the characters are quite neat! I really like the facloneers. About that gameplay... I'll be real, it is a bit empty, but seeing as you mentioned you bit off more than you could chew, it makes a lot of sense. I wandered for a good while, but then I accidentally found speedrun tech where you can spam respawn the butter whilst running with the menu open to quickly get to the ECO area. However, the butter physics and splat sound effects are very slick. Well-done butter, but it could use some splat VFX (for extra sauce, but it's not a critique, just a silly little suggestion!) It would certainly be interesting to see where this game would go in the future. There's definitely some interesting world-building going on, and mechanics are there, but I'm not sure where this would lead. I'd be interested to see more.