Interesting game play idea here. On my first play through I only had about 200 something deaths and then on my second play I had about 20,000 deaths. I kind of just found myself quickly grabbing which ever agent I could for missions, because I did not really have the time to check stats.
Might I suggest pausing the timer during agent selection/purchasing or maybe even color coding the stats/adding icons to stats, so a that player can see them at a glance. Also, the mission status kept getting in the way, maybe have them dissappear after a few seconds on their own, as I was unable to click the missions through them.
There’s definitely potential here and I’d like to see more. I enjoyed playing.