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(+1)

Interesting game play idea here. On my first play through I only had about 200 something deaths and then on my second play I had about 20,000 deaths. I kind of just found myself quickly grabbing which ever agent I could for missions, because I did not really have the time to check stats.

Might I suggest pausing the timer during agent selection/purchasing or maybe even color coding the stats/adding icons to stats, so a that player can see them at a glance. Also, the mission status kept getting in the way, maybe have them dissappear after a few seconds on their own, as I was unable to click the missions through them.

There’s definitely potential here and I’d like to see more. I enjoyed playing.

Thank you for your feedback! I agree with you 100%. I wanted to make the game feel like you have to hurry if you want to be able to solve all the crimes, but pause would've definitely been a better option.