Hey there, unfortunately not. I discarded the game idea a while ago and lately I haven't got time to game dev
The general project idea stills on my mind from time to time, if I retake it, I might do it in a custom game engine made by me rather than using Godot and that's all what I can tell atm :s
Kinda both, started to want more control over my rendering pipeline and way to get good performance.
Also, I wanted to still using OpenGL and some of the stuff from this game depends only in the Vulkan renderer of Godot that I could try doing in OpenGL myself
I'm also interested in write my own tools for a while too, I'm working on a asset packer first of all for the past months when I got some free time (I'm using C99 for it)