Some sort of closure I guess? I guess it also became its own challenge as mentioned. I see it as a "score" screen and not a "lose" screen. You didn't score until u see it. Also, becoming an undefeatable god in a game is more (or dare I say _only_) fun if it was challenging to get there.
Thanks again for making a fun game btw! Should I keep checking for updates?
And also, please, if you're keeping on developing and don't mind me giving advice: If you are looking for (card) games to take inspiration from, I recommend _the_ classic, sts. And stuff like retromine.