Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

fantastic! a lot of entries have used "slick" as a synonym for "slippery" but i think that playing as a bar of soap is a good way to approach that idea. this is one of the most polished games for the jam imo.

although, i was stuck on the last level for ages. i think also that, being a momentum platformer, it's a little disorienting that the controls for left/right swap around to stay absolute to the camera position when you go upside down. i only say this because that isn't what sonic does- people without my muscle memory might not mind, though.

I've gotten that a bit and it's a fair criticism.  I considered it but I just didn't have time to lab out a good solution.  Sonic often completes a full loop but Maddie often peels off early, so when should the controls swap back from being upside down?  I wasn't able to come up with an good answer fast enough so I just tried to train the player to get used to the different controls.