thank youuu for the web-android version aaa really appreciate that i dont have to wait longer to save enough for a better device since my pc has ancient openGL TT i couldn’t believe it.. I’ve been so excited for a chance to be able to play this one while waiting for the complete series of Karamu. Also will be marathon playing your future works along with MHIAS, Actala, and the Deepwater Witch because playing them so far has been really satisfying and inspiring!XD
First impression: lol Geist? Seriously like poltergeist so a ghost, word of some language prob German and it was. lame name which he’s deserving of it when that’s the least you could do when he intruded and haunted outta nowhere. my man lived rent free in your head but made himself home and would scare other visitors scarce.
early thoughts into starting: wheew what a fine man to go with belittling my existence 🥴 i did love an additional flavour to my suffering.
Main thoughts: Geist’s self-projecting commentary to mock the little embarrassing options, to doubt the MC’s autonomy and choices, how he diminished them to existential crisis was really familiar in that intimate who better knows you than your own anxiety represented. At least, he was manageable and funny at times. Progressing the story had this clearer, visible state of how Geist treated you; his presence can be comforting at the certain, right moments, but also since we’re just outsider here would make us start to think “that doesn’t sound right” from his catastrophic spiral, like he might be got a point or two, but the rest might be off. one bad time/possibility doesn’t define the rest of your life or your value set in stone, or something. im hoping to instill that kind of thought stronger in real life. Kalei, too, you could see yourself in him, and he in return helped you see better in other people’s shoes, he was mostly like that thin beam of sun that came past clouds post rain/storm. even his circle of friends, the way they acted around him and how he felt being among them, reminded me of my own friend group. i envied his extroverted energy, still.
spoilers!
thankfully, we weren't as insane as to conjure a (good on the eye-looking) personified mental worries, in canon. How Geist latched onto MC was understandable plus he was just a kid who died too early. I was glad (and def a peaceful fact to sleep with at night) to see him still staying and hanging around after the happy and better end, maybe growing together and working on healing. Like, he did care in his own way, though his perception of trauma got in the way, he still allowed mc to be happy with somebody else.okay enough psychological rambling, now artistically considering, i liked how the shifting hue, that dark effect engulfing the corners to capture that trapped feel, and how these box dialogue and switch to that group according to the scene set up the atmosphere, the terms escape me but your works always had that cinematic quality that was really enjoyable and to combine with the smooth, neat GUI fitting the overall classy modern monotone (idk) of Geist’s aesthetic, absolutely perfect. That aside, there was just one tiny typo and doubled paragraph in the dev notes.
Last note: Geist was an effective ghost, I mean i was literally shaking, buy him brown contacts PLEASE.
an d i wonder if that tutor and the woman that just came by were cameos from another game of yours, or im tweaking..??
