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(+1)

I love the black and white style to this game as well as the depth you added in the animations. You're right that the randomly generated levels make you lose in many ways. It's pretty challenging to dig up the blocks fast enough and get there before the hand comes to slap everything away. I think that it would've been nice to introduce the hand in a harder level later on rather than in the beginning. Either way, this game was cool to play, the interactive sounds were satisfying, and it feels very polished!

Yeah I wanted to have him spawn earlier depending how far you are but just didn't have enough time to implement :(