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sludgestranger

15
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A member registered 18 days ago · View creator page →

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If I could change one thing, I would make the hand spawn a little bit later. The starting item is a little slow but it's just to emphasize how good the later items are. I do agree though that it's a little hard, but that's part of the charm. Thanks for your feedback and for playing!

That's a good point. There is an item to speed up reloads, but overall the reloading system could use some changes. Thanks for your feedback and for playing!

Art style reminds me of Smiling Friends! Game needed more polish and more mechanical depth.

This game has a lot of personality. The sound effects threw me for a loop haha.

This game feels great to play. Definitely the definition of "slick". When it ended I just wanted more of it.

I really like the designs of the townspeople. The sliding was a lot of fun I'd like it more if there was less in the way  of your momentum.

Very short, I liked the filter but it really hurt my eyes after a minute or so.

The art and animations were the best things about this. I really liked the designs for the main dude especially.  Overall the momentum was very satisfying and I had fun flinging around!

Really enjoyed that the game was throwing new things at you as you went along. Music fits so well and the art was adorable! Overall it was super polished.

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This game is animated so well, everything looks great and stylish. If this game had a more roguelike progression, I think it would benefit heavily. Maybe you earn money based on the grade and spend it on new tubes? Because as the game stands it is mostly just watching really polished animations. Overall this game was great! Just wanted more. Music was PHENOMENAL!

I see some Luck Be A Landlord inspiration here.  Pretty fun idea I just think the ui needs to be more  straightforward and pull your focus towards whats important, a lot of it felt like it all looked the same. Maybe use the icons instead of the words in the top left?

My biggest complaint is the lack of a drop shadow, it would do wonders. Other than that I really like this mechanic and would enjoy seeing it explored and pushed a bit further.

Would be nice if there were upgrades and maybe a bit of control over the ball. Just to add a bit of skill into the  mix rather than it focusing on luck. Really liked the voice though. "SLICK!"

Super stylish all the way through. Had a really nice feel to the movement but I wished there was more coyote time at the end of the rails. This would be a really easy game to bring roguelike elements into.

Movement had a bit of a learning curve but when you start to get it, the game really falls into place. The music and overall presentation were fantastic I loved all the animations.