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just putting my 2c in, how does the game handle multiple brace abilities? from my testing, with reactive strike AND armor lock on the same mech, only reactive strike procced, and not at a reasonable point in time iirc.

the brace issue is an odd one, just spitballin, but maybe an adjustable slider/number for damage to trigger a reaction check in? Possibly on a per-character basis?

I wasn’t able to repro reactive weave + armor lock conflicting; they both triggered in this quick test. If you find another situation where they have problems / don’t trigger / trigger at strange times, could you submit a bug report through the form?