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Romara

13
Posts
4
Topics
A member registered 47 days ago

Recent community posts

new version works as advertised, thanks for the update!

That's it, hope you're well, in this time of Holidays and Birthdays.

seems to be an issue with the email address, it's not going through.

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I have the save set up properly, is there a way to upload it directly here? or do i need to drop it in a Gdrive?

Nevermind, you posted an email above, standby

On a side note, it's REALLY fucking cool that it destroys the building around my team as it drops bombs. just wish they weren't hitting for fuckin 12+ ._.'

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I was mistaken, it's the ELITE bombard.

I'll see if I can get the autosave before it's next turn.
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If you can tell me how I can do that for you, I'll be happy to work on it!

I have located the autosave file, should I just send that outright? I assume before that I should get the offending ability to proc again. Does the autosave happen every turn, or would a manual save immediately after be more helpful?

Piggybacking off this, I really love the pilot creator, bang up job.

In general agreement with more masculine parts being made available with a question:

how hard would it be to allow custom character assets? I'd happily spend some time drafting up some custom hair, eyes, etc if there was a folder or something I could drop in properly sized and formatted images.

Just got absolutely obliterated from a tier 1 bombard doing 17 damage to 3 of my squad mates twice in around.

it was clarified to not include terrain objects in the damage calculation according to this link: https://lancer-faq.netlify.app/#7d9f58 

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confirming, there is no visual indicator that there is a horrid angry swarm of nanites in that area. Or if there is, I'm just too dense to see it.

I'll double check that I'm not just stupid, but in an engagement yesterday, the opfor repeatedly used razorswarm, iirc gives allies soft cover and inflicts burn on opponents. AFAIK once those abilities are used, there is no visual indication of where said swarm is. This did not play well with my adhd.

If it's supposed to do that, fair play, I'll do better. Just wanted to flag it.

 

okay, that's way more complex than I considered. Thanks for the the detailed answer! The only thing I can think off hand is maybe a skirmish button that when activated, prevents the use of a second skirmish(excluding overcharge right?) but I'm just an idiot that loves tactics games and have no idea how difficult that would be to implement, so all I can say is thanks for making this. It owns testing the builds I will never get the chance to use in our Friday game. The Nelson is Fast as Fuck anyway without skirm2.

I don't want to sound like I'm complaining, the sheer fact this game exists is amazing and I salute you.

Hell, the pilot editor alone is worth a few bucks imo.

My only point of sadness is that  I can't make the character I play in TT now because of the lack of skirmisher 2.

Is this talent going to be added in anytime soon?

Thanks for your hard work either way.