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Hi, I'm definitely using these in my game! Amazing work! Quick question, when you say 

"A number of these tracks were specifically written to allow crossfading between them - look for a "*" or "**" indicator for these."

How does that work, considering they are different lengths? Normally for crossfading in my experience the two tracks I'm working with are the same length, so I can play them in parallel and adjust volume to fade between. How does it work with your tracks?

Hey! Thanks for asking - been a while since I made this one so had to go back and look at what I'd done:

For tracks marked **, whilst the standalone versions are all different lengths the loopable versions provided within the download are equal in length to allow for crossfading as you describe.

For the others - the loopable version of Battle Commences should be exactly twice the length of Battle Ceases, so the loops line up after one full cycle of Battle Commences.

This looks like it lines up with the files I've got saved locally, but please let me know if there ends up being any issue - if I can track down the original projects I'd be more than happy to fix!