Cool game! Love the concept
Donket
Creator of
Recent community posts
Hi, great pre-alpha! The concept and implementation is solid. Ignore me if you don't want feedback, but if you're interested here are my thoughts.
First thing I'll say is - what makes this game unique? I love the base, but in my humble opinion you might consider adding something that these inspirations you mentioned don't have themselves - a unique mechanic, or a subplot maybe?
On a technical note, something that's a quick fix is z-sorting for the player character, which your game doesn't have (or maybe it does and it's broken) and I'd STRONGLY recommend adding as soon as possible (since it's so easy to do and without it the player's immersion is a little broken).
Hi, I'm definitely using these in my game! Amazing work! Quick question, when you say
"A number of these tracks were specifically written to allow crossfading between them - look for a "*" or "**" indicator for these."
How does that work, considering they are different lengths? Normally for crossfading in my experience the two tracks I'm working with are the same length, so I can play them in parallel and adjust volume to fade between. How does it work with your tracks?
