Fun game, but the clicks get pointless pretty fast? or am I mistaken?
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Very astute. I just ran out time and didn't try to adjust what each resource cost/produced until about 2 hours before the jam deadline, so its all sorts of wonky. I also felt that there wasn't enough content to ask a player to continue much longer than 10ish minutes, so I tuned the costs in those last two hours to hit that mark, and it really diminished the need for clicking, but it was too late to fix it. Honestly, I was tired of clicking after all that play testing, so it felt right to me at the time. :)
Thank you for playing!