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Inspiration: Drawing a golf game would've stumped me, but you were truly inspired. I'm impressed by the mechanics you developed out of the game's nine-hole survival structure. Especially the crystal arrow traveling mechanic used to traverse each region.

Usability: Once I grokked the concept I think this would be fairly easy to run. The "Quick Tip" boxed text is a nice touch, helping the GM sell the atmosphere of each region to the players. 

Vibes: "The sound of rain is an illusion; It is the hiss of a thousand whispered wishes bubbling up to the surface of the lake." I love that. Very evocative. 

Thanks so much! The page limit really made me distill and redistill every idea I wanted to include until only those truly potent ideas were left. It makes me very happy to see that quoted because it was one of the hardest portions to distill down to and keep the vision I had. Thanks so much for your time commenting!