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The boss guy sitting at his desk, he was going to go adjust the thermostat if you made it hotter and the female working in the office below was going to adjust the thermostat if you made it colder. But I thought I would "simplify" that area at first to see what players do, as well as not having to build a thermostat UI, haha. So right now, that guy's purpose is only to block off that path to your lunch. I thought I would pack the bottom room so player's first instinct is to try the top but see it is blocked. So maybe it isn't the best level design - which was what I was hoping to learn here!