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A ridiculously polished game, fun concept, fun actions, fun characters, great work! The only thing I  didn't understand was why, at halfway through round two on my second match i suddenly lost? Like the ball wasn't in the goal it was just a random turn and then the game was over. Also this game could greatly benefit from a tutorial that slowly introduces elements. Maybe start with a 1v1 that's just moving and kicking in order to get use to the concept then gradually introduce extra teammates, more moves, the hub with different challenge types, quests, items and all that. It was pretty difficult to get my footing. But once I did I was blown away by the polish of the game! You've got a good shot of winning the jam. So once you do lets see that prize money go to a steam page!

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Thank you so much for playing. I appreciate the feedback!

So I'm not making the round counter and round max visible enough, I assume.
Each match has a maximum number of rounds. If you run out of rounds while behind in score, you lose; if it's a tie, you get 3 extra rounds to try to score a goal. But if you don't score in those rounds, it's a loss.

100% agree that it needs a tutorial. The game has too much going on these days! 

Oh, and I opted out of the prize pool since it's an existing project. So that money is still up for grabs! Though I definitely want to continue and hook up a Steam page soon here.
Thank you again!

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Whenever that steam page is up, message me, seriously, I think you've really got something special here!