I just played your game, Kahn, and honestly, I have pretty mixed-to-positive feelings about it. For one, while I like the core concept and execution of the theme, plus the points system and music, for one, the game was a bit too complex in my opinion (Yes, I did read the instructions.), and how not all the time does the out of place stuff can be considered, well, out of place. I would recommend putting the more obvious out of place objects and then players can quickly merge the duplicates for added bonus points, so that they can keep putting the out of place objects into the bin and keep racking up points without making it too easy. But really, this is just my own silly personal opinion on this game. Really solid game, Kahn! This is a good top contender right here!
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No you are 100%. In fact it was intended to be played like that. I didnt realize the categories of werent obvious. A typical issue from having made the game myself. You were suppose to know easily that there were four weapons and you just needed to find them then get to the duplicate part. Even though I had some play testing, I should have caught this and either made it easier, more obvious or maybe a tutorial.