Cool adventure + premise! Can clearly see the inspirations coming through. Usability suffers a bit because of formatting (e.g., blocks of text with minimal bolding, highlighting etc, no clear breakdown of player vs. gm facing info via formatting), relevant stat blocks not being reprinted in the adventure, random encounter info not being presented in the typical way (i.e., how often to roll for random encounters. Might have been in there, but if it was, it was buried).
I did like that mini-maps were on each relevant page and, in general, I like the maps! Cover page especially also very 8-bit, nostalgic.
Good job!
Viewing post in Fore The Crest jam comments
No problem! No, you don't need to add a new line. Sorry - what I wrote was confusing =P
I was just saying a clear, concise overview of the adventure at the very beginning of the document might help the GM orient. Bonus points if the parts known to players at the beginning are clearly called out as well.
About reprinting stat blocks: Required? Probably not, but really useful for GMs so they don't have to have another book open, keep flipping through to find the right monster etc. There is a trade off in terms of space. A middle ground might be providing the page number for the monster in the SD books.
Regardless, best of luck!