The visuals are so crisp and vibrant and I'm shocked they don't fry my computer. The enemy that makes huge shockwaves that you use to fly up to shoot at its weakpoint is absolutely brilliant design and made for such a hype moment. Only thing is I wish there was just a bit more leeway for snapping onto rails, and the controls were not on screen for very long so I never knew you could zoom in, so I was just trying to no-scope everything. Still got an S rank though.