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(+1)

Pretty good result.
Web version is unplayable at this state... Looked at the comments, tried the desktop one, much better.

The look of the visual is very pleasing but I find it harder to get a good appreciation of the distances and the shapes arete (peak) with the cell shade. Especially for a platformer

Thanks for playing! It's my first 3D game so a lot of lessons were learned from this so thank you for the feedback! The web version really is a pain to deal with. I really couldn't find a solution for the buggy mouse, though it does seem to work for some people, including my own PC, which is just really annoying :(   I understand the problem of being unable to judge distances because of the shader (which is actually unlit). This actually prevents me from being able to use shadows though I did think of a workaround for that. Unfortunately, I was unable to implement the workaround because I was running out of time. Since I was doing everything for the game, it was very difficult to get everything in. Anyway, thanks for playing my game! Notes were taken so thanks again for the feedback!