Not bad! Something tells me that making the rear window mirrored was intentional, and I like it. Generally, when a game is made dietetic (diegetic) , it's always a plus. The controls weren't the most convenient for me, of course, but it's not for me to say that with my game.
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Yesss, other than momentary rear view mirror (which was actually just a testing tool but later adopted in game due to how cool it looked), we were going for a fully organic UI integration in the game!! Thank you for noticing that :)
The controls shall be worked upon even further, since we had no time left for playtestong the game to balance the movement.
Thank you for taking time to trying out our game and providing a rating 🙏🏼😇