Talking about quality… Amazing! Also loved how quick and clear instructions were. Really good UX. I only have one suggestion I could think of: maybe make time between visibility of where a laser is coming and when it actually comes depend on the length of the snake. I had a few times where I saw the laser coming, but that there was no way to avoid it as the laser indicator appeared just after I went past it with my head. Overall: great job!
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Hi, thank you so much for playing my game!
You’re totally right about the lasers — because of them the game feels a bit poorly thought out, and there are a lot of other issues too.
Also, big problems with the spikes appearing — they just pop up without any warning to the player.
I’ve got a ton of things I need to fix.Once again, a huge thank you for the feedback and for actually taking the time to play my game!