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Thank you! Given the positive respone to the game, I'll probably expand this project sometime in the future, including keybinding. I was a bit short on time, so I kind of had to settle for using built-in mouse-clicked buttons for the store

Yeah, I imagined it was because of time, but that’s totally normal for game jams. Is your game open source by any chance? I’d love to take a look on what you did for this!