Definitely a very fun idea for a gamplay loop. While it's a bit slow currently, I think an expanded version that's more hectic and that forces you to juggle more mechanics has a ton of potential. I'd love to see some sort of continuation!
While it was sometimes a bit hard to gauge where exactly the hitbox of the player was, the game was still very fun to play. I also really liked the story
The game is decently enjoyable, but it would have been fun if all the different obstacles and mechanics were combined, instead of them all being separated into their own chunks.
I'm very impressed with the amount of customization you can unlock! Like others have already said, it would be more fun if you moved further to the sides, since a lot of space goes wasted.
I first purchased the teleport to shop upgrade, after which I couldn't purchase any more. Could be a problem on my end since no one else has complained about it. Rest assured, I didn't dock points from my rating because of it
Very good premise for a platformer! It was fun to play and the idea can easily be expanded with more abilities that also use coins. Trying to use as few doublejumps as possible could be an intresting challenge in alonger game. In this version you only really need to doublejump once in the tutorial.
There was a bit of jank with how the pigs moved and how they were dragged from the bench, but besides that I really enjoyed it. Developing this idea further with new units and enemies would be fun to see.
I really like the gameplay loop, but the controls could use some work. I think having a static camera, or having W always move you towards where you're facing would have improved it. Good job regardless
Thank you! Given the positive respone to the game, I'll probably expand this project sometime in the future, including keybinding. I was a bit short on time, so I kind of had to settle for using built-in mouse-clicked buttons for the store
Feels great to play, and I'm impressed with all the different guns you included. I did encounter an annoying bug where every time a gun leveled up, it swaped to a different one. But that didn't detract from the game as a whole too much. Great work!
Very enjoyable game! My only complaint is that the palyer sometimes didin't move how I wanted to, and if feel like WASD controls would have been easier to control with.
The game was fun and very charming. However, I think the hitboxes on the spikes were a bit too big since it was very easy to die even when you were nowhere near them. Still finished all level with all apples though!
Nice gameplay loop, but I feel like some of the cards looked too similar despite not being of the same pair. Having Exodia in a poker game is a great touch btw
Once you actually understand what to do, the game is kinda fun. However the lack of any instructions really hurt the game, since i had to spend a few minutes trying to comprehend what to do.
Very fun game, and I like all the intresting decisions you have to make. Though I think the font is very small and hard to read. Other than that, enjoyable game
Extremely addicting gameplay with some very charming art to boot! I managed to get 1 000 000+ points, but I genuinley feel inclined to go back and improve my score, something I rarely do with gamejam games. Great work!
Very well made puzzle game! Though I got stuck on level 6 because it wasn't clear you could walk on lock-tiles. Fortunately someone else in the comments had the same issue, which helped me move on