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AvienneDev

23
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1
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A member registered Nov 19, 2024 · View creator page →

Creator of

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Got 38900 points.

Enjoyable to play!

Here's the one I made: https://itch.io/jam/jamsepticeye/rate/3936910

It's a bit unpolished, and I didn't have time to add everything I wanted, but I'm still satisfied with the result. Others who have rated it seem to have enjoyed it, so that makes me glad.

That's not a problem. I've had some others tell me something similar, so I'll definitely make a web version of the next jam game I make.

Very fun to play, and I really like the concept of destroying your units to gain boosts. It's also neat to see an incremental game with physics. It made the game more interesting to look at

Very impressive! I love how each character feels distinct, and using context clues to figure out the story was very satisfying.

Excellent work, I really enjoyed my time with this game! I wish there were some puzzles where you had to think about what objects to affect in which order, that would add more depth to the game. Very enjoyable nonetheless!

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Really sad, but also sweet and uplifting. One of my favorites in the jam so far.

Hands down the best artstyle I've seen in the jam! The gameplay is also really neat

Enjoyable game! The puzzles were clever, especially the one that baits you with tons of buttons, when you actually only need to jump over the wall.

Very well designed! The puzzles were all clever, and the mechanics were unique.

Very fun to play! I love how well you managed to cram the gameplay curve of an incremantal game into a short playtime. My only complaint is that the hook sound effect can be a bit annoying when used frequently, but that's really only a minor complaint. Great job!

Very enjoyable, with great artwork to boot! It would have been nice if you had the option to target specific enemies, but that doesn't hurt the game too much.

Excellent presentation, and the gameplay is pretty good too. I do wish there were better indicators for what each button did, and the controls were a bit slippery. Great job regardless

Very creative use of the theme, along with having an uplifting message!

Thank you! I’m glad you enjoyed it. There are admittedly a few things I would have liked to change and clarify better, like your exemple, but I was sadly a bit short on time. I’m happy you had fun regardless

Very creative idea! Would love to see this concept developed further!

Very clever puzzles, with a nice artstyle and music too. Nice work!

Very fun idea, but I think it would work better if the colors cycled automatically. That would help the pacing of the gameplay.

Very fun and challenging gameplay loop (heh). I really like multitasking the two objectives, and I think a more fleshed out game with more (albiet a bit easier) objectives has a ton of potential.

The idea is really interesting, but it's hard to properly plan ahead since you can't see ahead. I think an interesting idea would be if you could make notes (like adding symbols next to an input) as the inputs are executed, so that you slowly but surely can craft as efficient of a run as possible.

This was absolutely sick!  Massive props to the artist for managing to make the game this good-looking  in just 4 days. The concept feels like it has a lot of potential, so it would be interesting to see a more developed version in the future.

Very fun to play, though the hitbox of the player could feel a bit inconsistent at times. Nice artstyle, fun voice acting, and great music!

The narrative and presentation are on point! The gameplay is also enjoyable, though it can often be hard to see the obstacle warnings ahead of time, especially if you are close to the bottom of the screen. That aside, you did a great job!