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Hi Anton! Thanks for playing, and while I'm sorry you didn't have a great time, I'm grateful you took the time to give this feedback. I always meant for the game to be hard, but findng the right balance is tough, so feedback like this is important, especially for an early access game like this.

The game is a balancing act of leveling up, searching for loot crates (there is always at least one in each system, currently) and deciding when to move on to the next system. 

Your feedback has given me some ideas and I hope you come back to the game in the future!

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Yes, of course, I expect the game to improve greatly over time. Also I did in fact find crates in each system eventually, but it often provides only scrap (and only a small amount of it). The hull is also a massive problem as it can expire at about the same speed as oxygen does, but the repair kits only fill 20% compared to full fill-up of oxygen.
I did not try how hard it would be after a decent amount of hours into the game when the ship is really upgraded, but as far as I know it won't help with the oxygen issue.
I guess just a bit more generous loot from the boxes and enemies as well as less expensive prices in the shops should solve the issue up to a decent level.