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(+1)

Overall, I like the idea and the way you executed it. The visuals are coherent, and the music is cool. 

However, I do see a lot of rooms for improvements. First of all, it took me way too long to understand that I need to sort things to its corresponding places, not throwing alll of em into the chest (Only after I go back to main menu and replay do I realize it is shown here). Secondly, the controls are, sometimes, a little bit wonky, where my right click is not as responsive as my left. I love the throwing part, so this bug does bring my mood down a lil. Lastly, more sfx for feedback, and maybe an actual monster opening the door/crawling up from under the bed would have sold your spooky idea greatly. 

Those are my thoughts on this game. Keep up the good work, and hope you guys do well on upcoming games too!

(+1)

We felt the same way during testing, especially during the final day of work. Unfortunately all of our planned additions and bug fixes couldn't make the final cut. Even the tutorial screen was a last minute addition as you can likely tell. I'm happy with how it turned out given the circumstances but I absolutely see room for improvements!