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(1 edit) (+1)

Goon Rancher ๐Ÿ‘€๐Ÿ‘€
I don't understand how attack rate works, it was mildly frustrating when jackal trade attacked my goon 5 times to my 2, kinda wish there was a clearer way to tell whether a goon is going to attack or not (and maybe make it dependent on stats somewhat)

The first few stylish goons I made failed miserably, so I tryharded and minmaxed my last one:

  • GOON-e2-H4sIAAAAAAAAA1NgYGCQYACBGGcGBh4nhgYmF4aG10C2OBA7ODEw9DiBpRsOOjM0LASK+UD4DA4ODAwPoPiAPQMcNNhDMBjAxQGsRFkSaAAAAA==
(+1)

Thanks for giving it a whirl! And thanks for sharing your goon too!

The combat system is functionally random unfortunately. If they aren't too far away or too close, they have to pick between moving forward, moving backward, doing nothing, or attacking, and sometimes that means they just don't attack. The best current remedy is leveling Reflex so they can make that roll more frequently. Sadly, I had very little time at the end for anything so I couldn't get the better logic in I wanted but that's how jams go.