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Yes, sorry if that wasn't clear. You choose a tile to move to. The bottom bar in the hud displays the weapons you've unlocked. There are damage and cooldown numbers on each weapon. When the cooldown is done, the weapon will fire. Each bug/enemy has an HP. You have to move around the grid and survive the specified number of turns for each level. When the weapons kill enemies they usually drop shards (RAM sticks on the grid) which you can collect to increase the accrued RAM (it's shown on the top left of the screen). Once you clear a level you can spend the RAM on artifacts to aid your run. Sometimes enemies will drop a glitchy pyramid. If you get to the pyramid, a glitch menu opens and you can select a glitch. This will show on the left hud bar and you can click each glitch to activate and do certain things like expand the tilemap, shuffle the enemies, freeze them etc. When you clear a level you are also given a random free upgrade to your weapon. If you click on a weapon card on the bottom bar you can choose to activate the upgrade on the weapon. This could be something like damage +1, cooldown -1 etc. Additionally you can unlock some new weapons (these are shown as firmware options) in the shop. I did not finish my tutorial so had to cut it, but this will all be explained in future versions. Hope this makes sense and I am sorry about the confusion.

Now it makes sense :) thanks for explation.