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This is a weird case. It has a solid concept and great graphics, but I feel like this game was just never properly tested.

Ignoring the timer being near impossible to beat unless you have good RNG and do not need to rotate your items, the keybinds is very bad. Why would you make me use mouse controls when I also need my right hand to press left and right keys?

Overall, I really like the concept, but the execution is very poor.

Thank you for your honest feedback! I only had one other person test it, but they were testing it as I was developing it so they likely had the same bias I had in understanding the controls. I made the mistake of reducing the timer at the last moments before submission because I thought it was too easy. Obviously I had just played the game a lot. I should have shown on the screen that the A and D keys could be used for rotation since, I agree, the arrow keys don't make since when using the mouse and pressing the space bar. I'll make sure to get more play testers for my future games.