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(+2)

The wordplay with the theme was clever. The game was decent but got a bit stale towards the end. First I thought that instead of the timer, you only had that number amount of movements you could do with the tongue. I think I maybe would have enjoyed that version of the game more. Having to be more calculative rather than just going as fast as possible while even licking some of the bad ones, because the time bonus would always give you the s-rank anyways. Maybe I'm yapping now, it was a charming game.

(+1)

That's a really good point. Definitely wanted to iterate on the gameplay more than we had time for. Move-based instead of timer-based is a great idea I'll take that thanks!