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Man I thought  this was  a pretty cool idea, loved the visuals  and the audio selections  were  good and  well implemented, but I encountered a  bug where a big  UI  component  was obscuring most of  the  screen. Still gave  it the old  college  try, but between that  and  the controls  being a liiiittle clunky  I  didn't  end  up  making  it  very far. Really solid  attempt though!  Definitely feels like  it  would be a really fun  roguelike with some of  the edges rounded  out.