Man I thought this was a pretty cool idea, loved the visuals and the audio selections were good and well implemented, but I encountered a bug where a big UI component was obscuring most of the screen. Still gave it the old college try, but between that and the controls being a liiiittle clunky I didn't end up making it very far. Really solid attempt though! Definitely feels like it would be a really fun roguelike with some of the edges rounded out.