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Thank you so much! I'm glad I could nail the vibes right, hehe. Initially the game wasn't really themed about windows 98, it was gonna take place in real life, identifying suspects to some police case or something lined up against a wall. But when I thought about the timing mechanic, the idea of some annoying thing you had to deal with *popped up* (lol) into my mind and it ended up driving the game's whole aesthetic with it!