This game is incredible!! UI and audio design was done in a very clean and well fitting style, particle effects and enemy animations were insane, and choice of shader was a great touch. I can tell there was a lot of detail and thought put into each part of this game, it feels really polished.
As the other commenters say, after room 10 it does feel a little repetitive (I like the suggestion of being able to get new effects on your sword or something as you advance) – but I think that’s to be expected considering it was a 2 week jam. Maybe it would be helpful to include specific stat points on the upgrade cards if you decide to continue working on th egame?
Amazing work!! :DD