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(2 edits)

There's a short cooldown on shifting and you can't shift if you are moving. That's probably why it seemed like the input was ignored. I should add a sound for a "failed" shift to indicate. Also it seems the movement speed is a common complaint. Thank you for the feedback! I'll probably fiddle with movement after the jam and I've learned for the future ;)
Also congrats on finishing! The last level is a doozy.