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Hey thanks for the feedback, I’ll explore giving time to the hints in order to balance the difficulty in the future! If it makes you feel better i don’t think you got lucky but maybe you have more experience with Puzzle games, my testers were fairly new to the genre and it took them quite some time. I didn’t wanted each puzzle to be super long but i did wanted to make more levels, and that’s when time got me!

(+1)

Well you're definitely not alone there, I bet we can all give a long list of things we would have liked to add to our game. 

You delivered a finished product though - beginning middle and end - so that's a job well done! I try to remind myself delivering something at all is an accomplishment in a jam setting.