Maybe I got really lucky, the game felt really short so while I think it's a fun twist to solve a puzzle, I wandered straight into the solution each time so didn't really get to feel clever. Maybe as a piece of feedback the hints could be harder to find or appear later..? I liked some of your puzzle ideas.
Viewing post in Escape Isolation jam comments
Hey thanks for the feedback, I’ll explore giving time to the hints in order to balance the difficulty in the future! If it makes you feel better i don’t think you got lucky but maybe you have more experience with Puzzle games, my testers were fairly new to the genre and it took them quite some time. I didn’t wanted each puzzle to be super long but i did wanted to make more levels, and that’s when time got me!
Well you're definitely not alone there, I bet we can all give a long list of things we would have liked to add to our game.
You delivered a finished product though - beginning middle and end - so that's a job well done! I try to remind myself delivering something at all is an accomplishment in a jam setting.