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This game is full of little details that add up to a lot: changing the direction you spin when you get hit, the animation that clearly shows you're not spinning because you're using the speaker, enemy warnings, that little effect when you get hit—it's a great experience.

Adding a leaderboard is also an excellent touch. It's a very solid entry for this jam. Congratulations!

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Thank you for your nice comment!
It's nice when the little details are appreciated. Even if mine aren't that effective, I believe that what makes a good game great is the accumulation of small details added on top of the core mechanics.