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(+1)

It didn't quite work for me fullscreen - though I have an ultrawide monitor (the bane of every game dev's existence - even my own) As such I had a hard time reading some of the UI text (like on the radio.)

However I was having quite a lot of fun exploring! It felt though a bit unbalanced at times. I beat an armored mercenary and got 9 caps and then beat a bug and got 13 caps :D 

The character creation screen was also (:chefs-kiss:) fantastic! 

(+1)

Thanks, I haven’t really figured out how to properly size the canvas for all resolutions or set automatic resolution. The radio is more of an extra feature, so you didn’t miss much, but I hope you were able to see the rest of the UI.

It’s true about the caps balance, I didn’t spent enough time on the balance, so you get situations like that.

I am glad you enjoyed it though, thank you for trying!