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I was put off about the jam cliché of "using your weapon/object to move", but I really liked the twist of not being able to control your direction either and having to roll with it. Its really fun and I found it kind of addictive. I like how the rotation switches when taking damage, and the delay with bombs exploding add a cool "oh crap" moment as you try to get away. The graphics and effects are really clean, and the music is good.

My favorite submission of the jam so far, very good!

Had to make sure I took the top spot on the leaderboard. I wish I could've had one in my submission. 
I also didn't know I couldn't change my name, so I guess I'm Germain now!

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Thanks for you nice comment!
Ever since I realized how much small details can impact the gaming experience, I've been trying to develop something using a simple game loop + a ton of little effects combo in jams.