Please specify all the item changes. We are used to the old items and game balance, so adapting would be unnecessarily frustrating without knowing what changed.
Also, it would be nice to have the same for the dungeon generation changes.
I believe in this update most of the items did not change except for stilts and the dryad's starting item. They both reveal a lot less for free (stilts to 5 from 8 and dryad to 5). Stilts costs 10 from 8. In general revealing 5+ should cost around 10 and revealing 4 will cost around 9.
The bow/sword were bumped to blue rarity from purple (rare I believe) and cost decreased to what most blue rare items are (6).
"Most dungeons have been altered to reduce heal items." should mean dungeons except the first level should have -1 or -2 pizza.
"Most dungeons have introduced Gold Slime." -Gold slime starts appearing from level 2 onwards. Similar to goldbug.
"Later dungeons have introduced Stone Watcher." -This mostly is meant to replace the 12/12 cyclops. Existing 12/12 cyclops have been replaced with an 8/8 version. Stone watcher brings back the 12/12 behavior for level 3 and onwards. Brick mimic I think is the same appearing around level 3 onwards.