Also, some upgrades seem counterproductive; why would I want my walls to attract enemies towards me/themselves, destroying me/themselves in the process? Surely I'm missing something, right?
Also, Impossible mode's level up de-synchronizes from the gauge and "picks left" just seems to make no sense.
Also, the turret mega-upgrades seem to have exclusivity? I'd assume that you would prefer that each peashooter gets transformed into an entire shotgun blast, considering the theme.
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turret megaupgrades should be mutually exclusive ya. I wonder if it would be cooler if they just blasted cryo shotguns and peas all at once. That’s probably truer to the spirit. Shotgun is probably best of the 3 ya which I think is fine.
I’ll take a look at impossible mode tomorrow. Oh yeah picks left is terrible I need to remove that.
Wall suction is goated just mess around with them more and you’ll see what I mean. With high health and electric fence they suck enemies in protect you and kill them. It doesn’t suck them into YOU. the tooltip could be clearer there.