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Universal Research Laboratories, which Stern acquired back in the 70s, was dumping a lot of money into R&D before they went bankrupt. It's possible they'd been developing basic VR systems a few years ahead of the curve- Stern was in arcade games until '83, so it's also possible they took some old parts and collaborated with other companies to create a basic VR prototype.

Pinball would have been good, honestly- physical feedback you can overlay with graphics, and each sensor would be tied to a specific location, so you could rely on the physicality of the system to provide feedback to the user's headset.

Plus it's mostly stationary. You walk someone over to the table and then VR does the rest!

Exactly! That probably would help with the motion sickness common with VR, honestly. No need to make the player feel motion, just overlay it onto the pinball machine.

Maybe it was augmented reality instead of true VR?