Art is great- goes without saying I think haha. Music is nice too idk if y'all made it but nice job if so. The sparsity of checkpoints was a bit frustrating at first but replaying and remembering the first levels does make it feel "slick" on replays. One of the more creative interpretations of the theme. I got a few levels past when the turn based enemies/obstacles show up in about 10 minutes of playing but I'd be happy to play more if I missed a lot of content past that. A grid on the ground might be nice since the isometric movement is a bit disorienting, but that might be part of the point :P. Also its worth mentioning that the UI looks nice (I was on UI duty for my team's submission so I've had a particular eye for UI stuff lately)! Overall super solid entry :)