
The aesthetic and audio choices made are great for this little jam game.
Despite the typos laced throughout the UI of the game, you get sucked into the ambience and mindset of the “ally”.
Dragging the army units forward once you’ve progressed a certain amount in the game was a tad tedious - I wish I could have them closer to the front of the line as the game went on.
The difficulty didn’t feel too high, but I can see the potential of raising the bar, and how it would get more elaborate with more gameplay. Well done, and thanks for the entry