Oh -- the rocket grunts' zubats all are buttcheeks because they're grunts. I thought it'd be funny
Yeah, I did not mention the mon after battle because you technically get those with Drowzee as well so its like a double dip situation with Gastly (autocorrect kept giving me ghastly xD), I figured that it was a matter of future patches so I did not want to be too picky with it, its a very good game, just the way it is its challenging enough and the curve of difficulty its tricky if you don't take it seriously, I know I got my ass handed to me by the gym leader xD.
I also assumed that the early access to the mart was the way to balance the moveset and it makes sense that Psywave was a mistake xD, its just that going blind you could miss a lot of these things (like I did on my first playthrough with the possession gimmick xD), I am eager to see what comes next, thank you for taking the time to reply.
I just remembered one single game breaking thing, dunno if this was also intentional but I will mention it regardless, in Viridian Forest there is a wall that if you hit it whether it be walking or running it will make you bounce, that in itself its not a problem but if you hit it at the wrong angle it will get you stuck on a wall and you will need to reload (no Abra when this happened) or teleport away if you still have the move xD. The wall its the one on the left hand side when you are going towards where you find Drowzee, its the one that has a lot of lines/blocks.