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(+2)

I can't really get behind this game. Not really because of the complexity, not fully at least, but because of the translation. I am 90% certain they are AI generated for (at least) English and I hate it so much. Not to say that translating is bad, or using AI is complete evil, just that the current iteration is a complete drag to read. Messages that appear multiple times (stuff that gives game information especially, such as "she liked what you said, she disliked what you said") should be as concise as possible, allowing room for unique messages to be as long-winded as possible. The current seemingly Chat GPT-created messages don't deliver the important information in a way that helps, or even in a way that's interesting, and I find myself skimming a lot of the text. And thanks to a lack of sauce in the writing, I can't really get into the world that's set up, and because I can't get into anything else, I don't feel motivated by the curious dialogue system, or the fact that I can't see the history of a conversation before I make a decision, or any other interesting, quirky, in-depth mechanic the game might have. 

(+3)

When the game was translated, the GPT chat didn't exist. What we have is a literal translation from Russian, which is how it should sound.

Forgive me for assuming you used the GPT chat, that makes the problem I still have with the writing less frustrating. I guess my follow-up query would be whether or not you're planning on revisiting the English translation at all? 

(+2)

I think so. The main problem is that this is a literal translation, and the structure of the language is different. In fact, we are still working on this, but in order to completely fix it, we are looking for the necessary people in the form of native English to fix some problems.