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So sorry for all the fleeing units! Yeah we essentially ran out of time to implement the right side of the UI, a more interactive tutorial, and messed up the resolution on export. I managed to bargain with my dev for an "undo button/reset current turn button", for an easier mode! The fact that you really have to think through your steps is part of the game's intention, but I agree that the board not being super visible, and at times, bugging out as it is, is not helping! Thankfully, most of these issues are already fixed for a post-jam update.

The voiceovers and making the music in a new software were both really fun to do! Appreciate you trying the game out!