Thanks for playing and the feedback.
I'm glad you liked the combat tutorial. It is still a work in progress, as there is so much to teach and we want it to not feel too overwhelming.
The Quest Log is a recent addition and more quests will be added in the future, including optional ones. The Quest Log will also be getting expanded to add progress bars and details of the quantities needed, along with optional goals. The overall game is fairly linear, but we do want to give the player more choices, especially as it has become more of an RPG as we have developed it and the story has grown.
The game art is currently being updated. We had been using public domain assets that lacked animations. We've been creating custom art to replace those, and will be continuing to expand the art to add additional animations and effects once the transition is done. The next update should be the first with all of that art replaced, allowing us to move onto the enhancements.
We currently have around 40 forest segments, and the next one is randomly picked. They are all pretty similar, and we will be working to make them more distinctive with the new art. As the game progresses, the terrain will also be changing as you move to different parts of the forest and then leave it.