Edit: Issue is related to using Vulkan. Using the -force-d3d12 argument to launch the game with DX12 fixes that issue for now.
We've had similar crashes to desktop as well with other users. I'm really unsure what we could have changed that could cause that though...
There isn't any useful information we can extract from the crash logs other than an internal Unity error with rendering for some people. I'll try to keep an eye on it, maybe update Unity again. Not much else I can do on that end :(
PS: We haven't had anyone having that issue reliably though. Most of the time, it happened randomly after half an hour to an hour of gameplay. If you do have a crash immediately on launch, and you have the time, please contact me on discord, as I'll be able to more easily debug and get an idea of what's happening on your machine.